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An architecture for virtual reality, audio, video, text, document handling in applications supporting multi-person interactions

机译:用于支持多人交互的应用程序中虚拟现实,音频,视频,文本和文档处理的架构

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There are limitations to Internet, networked PC, and mobile device document handling and communication services and applications. In general, these do not provide for awareness of, and communication with others while working on documents. Limiting services in this way runs contrary to major findings from CSCW: users move between media and devices promiscuously; combine applications and media in effective, but idiosyncratic ways; and need awareness of others and their activities for successful accomplishment of much work. This awareness, whether backgrounded or foregrounded, needs to be constantly available/present The paper presents a scalable architecture for handling multiple media (VR, video, audio, text, and documents) and devices where awareness of others/activities can be almost universally provided. Important features are presentation level integration and choices between media. These support new approaches to collaborations involving arbitrary combinations of documents, people, media and access devices.
机译:Internet,网络PC和移动设备文档处理和通信服务和应用有局限性。一般来说,这些不提供对文件的同时对他人的认识和与他人沟通。以这种方式限制服务与CSCW的主要发现相反:用户显然会使媒体和设备之间移动;将应用程序和媒体合并有效,但特殊方式;并需要意识到他人和他们的活动,以成功完成大量工作。这种意识,无论是背景或前景,是否需要不断使用/呈现文件,该文件提供了一种可扩展的架构,用于处理多个媒体(VR,视频,音频,文本和文档)以及其他人/活动的意识,可以几乎普遍提供。重要功能是媒体之间的演示级集成和选择。这些支持涉及文档,人员,媒体和访问设备的任意组合的新方法。

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