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FROM INFORMATION TO IDEAS: HOW DESIGNERS STRUCTURE INFORMATION TO SUPPORT IDEA GENERATION

机译:从信息到思想:设计师如何构建信息以支持思想生成

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摘要

Design can be seen as a series of decisions that are informed by information that the designer has gathered from the environment and transformed into actionable knowledge. The sheer volume and variety of available information compels designers to impose structure upon the desired information, which in turn may affect subsequent design activities. To better understand how information may inform design decisions, this study investigates the relationship between designers' information organization behaviors and their generated ideas by recruiting eight professionals (four from software design and four from graphic design) for individual 3-hour design sessions. They were asked to generate ideas for a design problem (reducing pedestrian accidents in Nebraska) using the provided information. Results reveal that designers structured the information in three different ways (Clusters, Relations, and Nests), and both designer background and organizational strategy display different roles in the features generated in their ideas.
机译:设计可以看作是一系列由信息明智的决定,设计师已经从环境中收集并转化为可操作的知识。可用信息迫使设计者的绝对数量和种类所期望的信息,这又可能影响随后的设计活动强加结构。为了更好地了解信息可以告知的设计决策,本研究探讨通过招募8名专业人员(四位来自软件设计和四个从平面设计),个人3个小时的设计会议设计师的信息组织行为及其产生的想法之间的关系。他们被要求生成一个设计问题,利用提供的信息(减少行人事故内布拉斯加州)的想法。结果表明,设计人员构成的信息以三种不同的方式(集群,关系和巢),并在他们的想法中产生的特征的设计背景和组织战略显示不同的角色。

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