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A Game-theoretic Approach to Covert Communications in the Presence of Multiple Colluding Wardens

机译:在多个勾结守望者存在下隐瞒通信的游戏理论方法

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In this paper, we address the problem of covert communication under the presence of multiple wardens with a finite blocklength. The system consists of Alice, who aims to covertly transmit to Bob with the help of a jammer. The system also consists of a Fusion Center (FC), which combines all the wardens’ information and decides on the presence or absence of Alice. Both Alice and jammer vary their signal power randomly to confuse the FC. In contrast, the FC randomly changes its threshold to confuse Alice. The main focus of the paper is to study the impact of employing multiple wardens on the trade-off between the probability of error at the FC and the outage probability at Bob. Hence, we formulate the probability of error and the outage probability under the assumption that the channels from Alice and jammer to Bob are subject to Rayleigh fading, while we assume that the channels from Alice and jammer to the wardens are not subject to fading. Then, we utilize a two-player zero-sum game approach to model the interaction between joint Alice and jammer as one player and the FC as the second player. We derive the pay-off function that can be efficiently computed using linear programming to find the optimal distributions of transmitting and jamming powers as well as thresholds used by the FC. The benefit of using a cooperative jammer is shown by means of analytical results and numerical simulations to neutralize the advantage of using multiple wardens at the FC.
机译:在本文中,我们在具有有限块长度的多个遮阳篷的存在下解决了隐蔽通信的问题。该系统由Alice组成,旨在在干扰器的帮助下隐蔽地传递给BOB。该系统还包括融合中心(FC),该中心(FC)结合了所有守护者的信息并决定了Alice的存在或不存在。 Alice和Jammer都随机改变它们的信号功率以混淆Fc。相比之下,FC随机改变其阈值以使Alice混淆。本文的主要重点是研究在FC误差概率和鲍勃的停电概率之间采用多个守护者在权衡之间的影响。因此,我们在假设中制定误差和停电概率的可能性,即来自Alice和干扰器到鲍勃的通道受到瑞利褪色的影响,而我们假设来自Alice和干扰器到守望的通道不受衰落。然后,我们利用了两个玩家的零和游戏方法来模拟关节和干扰器之间的相互作用,作为一个玩家和FC作为第二玩家。我们派生了可以使用线性编程有效地计算的付费功能,以查找发送和干扰功率的最佳分布以及FC使用的阈值。通过分析结果和数值模拟示出了使用合作干扰的益处,以中和在FC下使用多个守望的优点。

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