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Design-Based Evidence Collection and Evidence-Based Design (DEED) Model

机译:基于设计的证据收集和基于证据的设计(DEED)模型

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The DEED (design-based evidence collecting and evidence-based design thinking) model offers a structure in which designers and scientists can effectively support one another in the development of both design and knowledge. The model offers one possible implementation of the applied and basic combined strategy to research [1]. DEED offers a design strategy that (1) immediately - supports design; in the (2) short term - supports organizational/collective improvements; and in the (3) long term - adds to general knowledge to support society as a whole (4) all while ensuring that researchers do not interrupt the design process, and (5) scales well for small and large organizations. This paper introduces the DEED model, its stages, and explores the distinction between design thinking and the design thinking process. The DEED model is an example of the latter, and is a strategy to gain deep knowledge by building on contemporary design strategies. The DEED model anticipates potential points of concern between designers and scientists working in collaboration and offers a structure to support risk-taking and innovation in a manner that may not be typical of a design process with researcher involvement. DEED offers a robust strategy to incrementally increase general knowledge, and to pointedly improve design.
机译:DEED(基于设计的证据收集和基于证据的设计思维)模型提供了一种结构,设计人员和科学家可以在该结构中有效地相互支持设计和知识的开发。该模型为应用研究和基本结合策略提供了一种可能的实施方法[1]。 DEED提供了一种设计策略,该策略(1)立即-支持设计;在(2)短期内-支持组织/集体改进; (3)长期-增加一般知识以支持整个社会(4)同时确保研究人员不中断设计过程,并且(5)规模适合大型和小型组织。本文介绍了DEED模型及其阶段,并探讨了设计思维与设计思维过程之间的区别。 DEED模型是后者的一个示例,并且是一种通过建立在当代设计策略之上而获得深入知识的策略。 DEED模型可以预测设计师和合作科学家之间潜在的关注点,并提供一种结构来支持冒险和创新,而这种方式可能不是研究人员参与的设计过程所特有的。 DEED提供了一种强大的策略,可以逐步增加常识,并有针对性地改善设计。

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