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A Generic Architecture for Quickly-Deployable, Flexible, Scenario-Oriented Serious Games

机译:用于快速部署,灵活,面向场景的严肃游戏的通用架构

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Serious gaming can be used in system engineering design processes, in the pre-inception phase, where investment scenarios are explored in game sessions with stakeholders. However, scant knowledge exist in the literature about how to design this kind of games. Based on the experience of three consecutive phases of game development for infrastructure projects in biogas, local wind energy and LNG refuelling infrastructures, a generic architecture was developed and made explicit as design knowledge. This paper outlines the architecture, offers insights about its application, and explains how the validation of this knowledge takes place.
机译:在初期阶段,可以在系统工程设计过程中使用严肃的游戏,在与利益相关者进行的游戏会议中探讨投资方案。但是,文献中关于如何设计此类游戏的知识很少。基于沼气,本地风能和LNG加气基础设施项目三个连续游戏开发阶段的经验,开发了通用架构并将其明确地作为设计知识。本文概述了该体系结构,提供了有关其应用的见解,并解释了如何进行此知识的验证。

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