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Energy efficient design for tactile internet

机译:触觉互联网的节能设计

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摘要

Ensuring the ultra-low end-to-end latency and ultrahigh reliability required by tactile internet is challenging. This is especially true when the stringent Quality-of-Service (QoS) requirement is expected to be satisfied not at the cost of significantly reducing spectral efficiency and energy efficiency (EE). In this paper, we study how to maximize the EE for tactile internet under the stringent QoS constraint, where both queueing delay and transmission delay are taken into account. We first validate that the upper bound of queueing delay violation probability derived from the effective bandwidth can be used to characterize the queueing delay violation probability in the short delay regime for Poisson arrival process. However, the upper bound is not tight for short delay, which leads to conservative designs and hence leads to wasting energy. To avoid this, we optimize resource allocation that depends on the queue state information and channel state information. Analytical results show that with a large number of transmit antennas the EE achieved by the proposed policy approaches to the EE limit achieved for infinite delay bound, which implies that the policy does not lead to any EE loss. Simulation and numerical results show that even for not-so-large number of antennas, the EE achieved by the proposed policy is still close to the EE limit.
机译:确保触觉互联网所需的超低端到端延迟和超高可靠性是具有挑战性的。当预期严格的服务质量(QoS)要求预计不得以显着降低光谱效率和能效(EE)时,尤其如此。在本文中,我们研究了如何在严格的QoS约束下最大化触觉互联网的EE,其中何时考虑排队延迟和传输延迟。我们首先验证从有效带宽导出的排队延迟违规概率的上限可用于在泊松到达过程中表征短延迟制度中的排队延迟违规概率。然而,对于短暂的延迟,上限不会紧张,这导致保守的设计,因此导致浪费能量。为了避免这种情况,我们优化依赖于队列状态信息和信道状态信息的资源分配。分析结果表明,随着拟议的政策达到ee限制的ee所实现的ee,这意味着政策不会导致任何EE损失的ee实现。仿真和数值结果表明,即使对于不如此大量的天线,也是由所提出的政策实现的EE仍然接近EE限制。

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