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A Novel Serious Game Engineering Based Interactive Visualization and Evaluation Platform for Cellular Technologies

机译:基于蜂窝技术的一种新型严肃的游戏基于游戏的交互式可视化和评估平台

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In today's world, mobile communication has become a ubiquitously used technology, currently on the verge of its fifth generation (5G). 5G anticipates higher traffic volume and connected device density than present. It further envisions variety of service types and use cases arising from them. Various 5G concepts are being developed in order to satiate the afore-mentioned challenges. One of the key tasks for 5G consortium however, is to present the developed technology and concepts to wider audience (academia, industry) and even convince decision makers from non-information and communications technology (ICT) industries. Thus, it is desired to have easy to understand illustrations of envisioned 5G use cases and proposed technical solutions, targeting the non-experts. The contemporary simulation framework has limited or no provision to dynamically visualize and interact with the simulation scenario, rendering it difficult to be used for marketing as well as academic purposes. In this paper, we propose a serious game engineering based 3D visualization and evaluation framework, which allows dynamic and interactive visualization of simulated scenario. The proposed framework is simulator agnostic which enables viewer to immerse oneself into the simulated scene, visualize key performance indicators (KPI) in almost real time and even interact with simulator by changing key simulation parameters. These features equip the proposed interactive visualization/evaluation platform (IVEP) to demonstrate the 5G use cases and developed concepts better, paving way for easier understanding and evaluation of the concepts even by non-experts.
机译:在今天的世界中,移动通信已成为普遍存在的技术,目前正在第五代(5G)的边缘。 5G预期比现在更高的交通量和连接的设备密度。它还设想了各种服务类型和使用案例。正在开发各种5G概念,以满足前述挑战。然而,5G联盟的关键任务之一是为更广泛的观众(学术界,工业)甚至来自非信息和通信技术(ICT)行业的决策者表示发达的技术和概念。因此,希望易于理解设想的5G用例和提出的技术解决方案的插图,针对非专家。当代仿真框架有限或没有提供动态可视化和与模拟方案进行互动,使其难以用于营销以及学术目的。在本文中,我们提出了一种严重的基于游戏的3D可视化和评估框架,其允许模拟场景的动态和交互式可视化。所提出的框架是模拟器不可知论者,使观众能够沉浸在模拟场景中,几乎实时可视化关键性能指标(KPI),甚至通过改变密钥仿真参数与模拟器进行交互。这些功能配备了拟议的交互式可视化/评估平台(IVEP)来展示5G使用情况,并更好地开发了概念,甚至通过非专家更容易理解和评估概念。

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