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3D Shape Restoration via Matrix Recovery

机译:通过矩阵恢复进行3D形状恢复

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摘要

Cultural relics are often damaged and incomplete due to various reasons. For the purpose of helping archaeological studies, we present a novel method for simultaneously restoring the original shapes of a group of similar objects. Based on the assumption that similar shapes are approximately linearly correlated, we use a matrix recovery technique to achieve the restoration. In order to represent input shapes in a matrix form, vectorization of each aligned sample is carried out by stacking coordinates of dense corresponding points that are generated by a surface matching scheme using non-rigid deformation. An experiment using 3D scans of facial sculptures from Bayon is conducted, and the result verifies the feasibility and effectiveness of our method.
机译:由于各种原因,文物经常被破坏且不完整。为了帮助考古研究,我们提出了一种同时还原一组相似对象的原始形状的新颖方法。基于相似形状近似线性相关的假设,我们使用矩阵恢复技术来实现恢复。为了以矩阵形式表示输入形状,每个对齐样本的矢量化是通过堆积密集对应点的坐标来进行的,这些对应点是通过使用非刚性变形的表面匹配方案生成的。进行了使用来自Bayon的面部雕塑的3D扫描进行的实验,结果验证了我们方法的可行性和有效性。

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