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Three-dimensional tree shape reconstruction from multiviewpoint images based on fractal geometry

机译:基于分形几何的多视点图像三维树形重构

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Abstract: A great deal of research has been devoted to generating 3D tree shapes by simulating tree growth to obtain realistic yet imaginary tree shapes. In order to display an actual scene in 3D computer graphics, 3D tree shapes of actual trees are necessary. Currently, despite considerable research on 3D shape reconstruction of objects from their silhouettes, the existing methods have so far been unable to handel complicated shape objects like trees whose silhouettes have a lot of occlusions. In this paper, we propose an algorithm for reconstructing 3D tree shapes based on fractal geometry, and show some experimental results.!33
机译:摘要:已经进行了大量研究,通过模拟树木的生长来生成逼真的但虚构的树木形状,从而生成3D树木形状。为了在3D计算机图形中显示实际场景,实际树的3D树形状是必需的。当前,尽管从轮廓上对对象的3D形状重构进行了大量研究,但是现有方法迄今仍无法处理轮廓多的遮挡物之类的复杂形状的对象。在本文中,我们提出了一种基于分形几何形状的3D树形状重构算法,并显示了一些实验结果。!33

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