首页> 外文会议>International conference on human-computer interaction >Development of a Puzzle Game to Learn Coding for Elementary Students
【24h】

Development of a Puzzle Game to Learn Coding for Elementary Students

机译:开发用于学习小学生编码的益智游戏

获取原文

摘要

Existing computer games used to teach coding to students have certain shortcomings such as the use of icons that do not convert to actual text-based coding commands, and the fact that teachers cannot follow students' progress in real time. In this study, we have improved upon existing coding games by developing a puzzle game based on coding and a web-based management system to observe the user's learning status in real time and maximize the understanding of how elementary students learn to code. We analyzed the syntax of various coding languages for the school curriculum and provided a menu to convert icons into textual coding language. In addition, the game's management system includes multiple types of tutoring, real-time analysis of user play data, and feedback. Following its application in regular elementary school software classes, we conducted a Likert scale survey. Students reported positive effects on understanding and showed an interest in coding. It is expected that this will contribute to quality improvement in software education by providing content with proven educational value by breaking away from simple learning-oriented coding games.
机译:现有的用于向学生教授编码的计算机游戏具有某些缺点,例如使用的图标不能转换为基于文本的实际编码命令,以及教师无法实时跟踪学生的进度。在这项研究中,我们通过开发基于编码的益智游戏和基于Web的管理系统来改进现有的编码游戏,以实时观察用户的学习状态并最大程度地了解基本学生如何学习编码。我们分析了学校课程中各种编码语言的语法,并提供了一个将图标转换为文本编码语言的菜单。此外,游戏的管理系统包括多种类型的辅导,用户玩游戏数据的实时分析和反馈。在将其应用于常规小学软件课程后,我们进行了李克特量表调查。学生报告了对理解的积极影响,并对编码产生了兴趣。期望通过摆脱简单的面向学习的编码游戏,为内容提供经过验证的教育价值,从而为软件教育的质量提高做出贡献。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号