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DC Embodied Virtual Avatars and Potential Negative Effects on Implicit Racial Bias

机译:DC体现了虚拟化身和隐含种族偏差的潜在负面影响

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Embodied virtual avatars can powerfully affect a user's behavior. Some changes in behavior can be positive, although some can be negative and unknown to the user. If the presence of stereotypical triggers lead to an increase in implicit racial bias a hypothesis could be made that embodying an immersive virtual avatar could negatively effect a user's implicit bias, this would be a serious cause for concern with regard to the recent emergence of consumer virtual reality. Here I explain a pilot study and potential next steps for my research.
机译:体现的虚拟化身可以强烈影响用户的行为。行为的一些变化可能是积极的,尽管用户可以是负面和未知的。如果存在陈规定型的触发器导致隐含种族偏见的增加,可以使设计沉浸式虚拟化身可以产生负面影响用户的隐含偏差,这将是关于近期消费者的出现问题的严重原因现实。在这里,我解释了我的研究的试点研究和潜在的下一步。

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