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The Design and Development of Virtual Teaching System based on Action-oriented

机译:基于行动导向的虚拟教学系统的设计与开发

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For the problem that exists in actual theory-practice integration instructional practice in some vocational schools, which included unbalanced development of students' key vocational skills, the lack of teaching equipment, absence of integrated multimedia instructional resources and instructional design schemes, a suitable instructional system scheme is designed based on action-oriented teaching concept and Job work process. The Unity3D engine is used to build a virtual teaching software that assisted teaching and training in the theory-practice integration and then conducts integrated teaching that based on action-oriented which can make up for the lack of hardware and software resources in actual teaching. By creating a teaching situation that can mobilize students' conscious activities, and better play the advantages of teaching mode in the integration of theory and practice, which can cultivate high-quality talents. Taking an engine as an example, the construction process of virtual teaching system that based on automobile engine of theory-practice integration was elaborated.
机译:针对一些职业学校实际理论与实践相结合的教学实践中存在的问题,包括学生关键职业技能的发展不均衡,教学设备缺乏,多媒体教学资源和教学设计方案的缺乏,合适的教学系统等。该方案是基于行动导向的教学理念和工作流程设计的。 Unity3D引擎用于构建虚拟教学软件,该软件在理论与实践的集成中辅助教学和培训,然后基于面向动作的方式进行集成教学,可以弥补实际教学中软硬件资源的不足。通过营造一种可以调动学生意识活动的教学环境,在理论与实践相结合的过程中更好地发挥教学模式的优势,可以培养高素质的人才。以发动机为例,阐述了基于理论与实践相结合的汽车发动机虚拟教学系统的构建过程。

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