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首页> 外文期刊>International Journal of Emerging Technologies in Learning (iJET) >Development of WebGL-based Virtual Teaching Platform for Mold Design
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Development of WebGL-based Virtual Teaching Platform for Mold Design

机译:基于WebGL的模具设计虚拟教学平台的开发

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As an outcome of the further development of modern simulation technology, virtual technology has been widely used under the support of computer technology and multimedia technology and provides more interactivity and perceptibility. However, in the past, the design of virtual teaching system was mainly based on theoretical analysis, resulting in low practicability. The appearance of WebGL standard simplifies the procedure of developing web-specific rendering plug-ins, contributing to more seamless 3D scenes and models. This study constructed the theory from several aspects including multimedia teaching effect under cognitive theory, WebGL architecture, design of virtual teaching curriculum based on WebGL, and built a WebGL-based virtual teaching platform for mole design through designing the overall framework and constructing the three-dimensional teaching environment. Practice has proved that the platform makes it convenient for users to create teaching scenarios and engage in interactions, and strengthens students’ understanding of theoretical knowledge and skill practice.
机译:作为现代仿真技术进一步发展的结果,虚拟技术在计算机技术和多媒体技术的支持下得到了广泛的应用,并提供了更多的交互性和可感知性。但是,过去,虚拟教学系统的设计主要是基于理论分析,因此实用性较差。 WebGL标准的出现简化了开发特定于Web的渲染插件的过程,从而有助于实现更加无缝的3D场景和模型。这项研究从认知理论下的多媒体教学效果,WebGL架构,基于WebGL的虚拟教学课程设计等多个方面构建了该理论,并通过设计总体框架并构建了三个框架,构建了基于WebGL的痣设计虚拟教学平台。三维教学环境。实践证明,该平台使用户可以方便地创建教学场景和进行互动,并增强了学生对理论知识和技能实践的理解。

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