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How Playstyles Evolve: Progression Analysis and Profiling in Just Cause 2

机译:游戏风格如何演变:《正当防卫2》中的进度分析和性能分析

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Evaluating progression of players in a game can take a variety of forms, but ideally combines playstyle or performance analysis with one or more aspects of progression, e.g. through a level- or mission-based structure. Furthermore, visualization of the results of analysis are essential to ensure that action can be taken on them. In this paper behavioral profiling through Archetype Analysis is combined with progression analysis, expanding on previous work in the area, and extending it into the context of Open-World Games. The proposed methodological framework is applied to the case of the action-adventure title Just Cause 2, focusing on the main storyline. The results show how players navigate the content of the title, and how some playstyles remain constant throughout the game, whereas others emerge or disappear with player progress. Additionally, player performance as a function of progression is evaluated across a number of key metrics.
机译:评估游戏中玩家的进度可以采取多种形式,但理想情况下,应将游戏风格或性能分析与一个或多个进度方面结合起来,例如通过基于级别或任务的结构。此外,分析结果的可视化对于确保可以对它们采取行动是必不可少的。在本文中,通过原型分析进行行为分析与进度分析相结合,扩展了该领域以前的工作,并将其扩展到开放世界游戏的背景下。拟议的方法框架适用于动作冒险片名《正当防卫2》的案例,重点放在主要故事情节上。结果显示了玩家如何导航标题的内容,以及某些游戏风格在整个游戏中如何保持不变,而其他游戏风格则随着玩家的进步而出现或消失。此外,还根据许多关键指标评估玩家的表现与进步的关系。

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