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Dependable multi-touch interactions in safety critical industrial contexts: Application to aeronautics

机译:在安全关键型工业环境中可靠的多点触摸交互:在航空领域的应用

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Over the last few years multi-touch interfaces have made their ways in most environments including mobile technologies, flight entertainment systems, consumer electronics … Such interfaces and associated interaction techniques have demonstrated benefits partly due to the fact that the output device integrates input management thus bridging the (classical) gap between input and output in user interfaces. They have also demonstrated benefits in terms of performance for triggering commands by exploiting multi-fingers interactions thus reducing the number of unnecessary modes. Together with these benefits, multi-touch interfaces bring a set of issues that are still to be solved prior to make them “acceptable” for command and control of (safety) critical interactive systems. Such issues include usability and reliability in a way that is even more salient than in “classical” Windows, Icons, Menus, Pointing device (WIMP) interfaces that have been around for more than 30 years. This paper proposes a notation and its associated tool for describing in a complete and unambiguous way multi-touch interactions thus mainly targeting at reliability. We present from a case study (in the application domain of interactive cockpits of aircrafts) how the notation makes it possible to describe such interactions from the hardware level and how this notation can be integrated into an industrial development process.
机译:在过去的几年中,多点触摸界面已经在包括移动技术,飞行娱乐系统,消费电子产品在内的大多数环境中流行起来。这些界面和相关的交互技术在一定程度上证明了其优势,这是因为输出设备集成了输入管理,从而实现了桥接用户界面中输入和输出之间的(经典)差距。通过利用多指交互,从而减少了不必要模式的数量,他们还展示了在触发命令的性能方面的优势。除了这些优点之外,多点触摸界面还带来了一系列问题,在使其成为(安全)关键交互式系统的命令和控制“可接受”之前,尚需解决。这样的问题包括可用性和可靠性,其方式比已经存在30多年的“经典” Windows,图标,菜单,定点设备(WIMP)界面更加突出。本文提出了一种符号及其相关工具,用于以一种完整而明确的方式描述多点触摸交互,因此主要针对可靠性。我们从一个案例研究(在飞机的交互式驾驶舱的应用领域)中介绍了该符号如何使从硬件层面描述这种交互成为可能,以及如何将该符号集成到工业发展过程中。

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