computer graphics; data flow computing; field programmable gate arrays; graphics processing units; multiprocessing systems; parallel machines; ray tracing; reconfigurable architectures; 3D graphics applications; 3D supercomputing applications; BSP; CPU-GPU; HPC; K-dimensional binary space partitioning; application-specific heterogeneous dataflow supercomputers; chipset-on-card design methodology; commercial FPGA; compute-intensive exascale high performance computing applications; data flow diagram; design methodology; high-performance dataflow supercomputer; multicore supercomputers; out-of-core ray-tracing algorithm; parallel pipelines; reconfigurable high-performance computing chipset-on-card; Abstracts; Acceleration; Graphics; Hardware design languages; Ports (Computers); Supercomputers; Three-dimensional displays;
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