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Creativity Techniques for More Creative Requirements: Theory vs. Practice

机译:创造性技术,以实现更多创造性要求:理论与实践

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Requirements engineering was initially regarded as a front-end activity to form a basis for the coming activities of software development, which can be achieved by gathering and producing unambiguous and consistent requirements. However, in recent years, requirements engineering has been recognized as a creative process. A systematic literature review followed by an online questionnaire with practitioners were employed to identify a comprehensive overview of existing empirical evidence using creativity techniques in the requirements engineering process. The results show a limited range of applied creativity techniques with insufficient empirical evidence to adequately evaluate if the techniques create more creative requirements. The contribution of this study is threefold: First, it compares which creativity techniques have been empirically evaluated in literature. Second, it compares the identified creativity techniques. Third, it includes an examination of which creativity techniques are used in industry.
机译:要求工程最初被视为前端活动,以形成软件开发活动的基础,这可以通过收集和生产明确和一致的要求来实现。然而,近年来,需求工程被认为是一种创造性的过程。系统文献综述随后,采用从业者的在线调查问卷,以确定在需求工程过程中使用创造性技术的现有经验证据的全面概述。结果显示了有限范围的应用创造性技术,具有足够的经验证据,以充分评估该技术是否创造了更具创造性要求。本研究的贡献是三倍:首先,它比较了哪种创造性技术在文献中被凭经质评估。其次,它比较了所识别的创造性技巧。第三,它包括在行业中使用哪种创造性技术的检查。

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