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Simultaneous Monocular 2D Segmentation, 3D Pose Recovery and 3D Reconstruction

机译:同时单目2D分割,3D姿势恢复和3D重建

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We propose a novel framework for joint 2D segmentation and 3D pose and 3D shape recovery, for images coming from a single monocular source. In the past, integration of all three has proven difficult, largely because of the high degree of ambiguity in the 2D - 3D mapping. Our solution is to learn nonlinear and probabilistic low dimensional latent spaces, using the Gaussian Process Latent Variable Models dimensionality reduction technique. These act as class or activity constraints to a simultaneous and variational segmentation - recovery - reconstruction process. We define an image and level set based energy function, which we minimise with respect to 3D pose and shape, 2D segmentation resulting automatically as the projection of the recovered shape under the recovered pose. We represent 3D shapes as zero levels of 3D level set embedding functions, which we project down directly to probabilistic 2D occupancy maps, without the requirement of an intermediary explicit contour stage. Finally, we detail a fast, open-source, GPU-based implementation of our algorithm, which we use to produce results on both real and artificial video sequences.
机译:我们提出了一种用于联合2D分割和3D姿势和3D形状恢复的新颖框架,用于来自单目一图的图像。过去,所有三个的整合已经证明困难,主要是因为2D - 3D映射中的高度歧义。我们的解决方案是学习非线性和概率的低维潜空间,使用高斯过程潜变量模型维度减少技术。这些充当同时和变分分割 - 恢复 - 重建过程的类或活动约束。我们定义了基于图像和水平集的能量函数,我们在恢复的姿势下自动产生的3D姿态和形状,2D分段最小化。我们代表3D形状作为零水平的3D级别设置嵌入功能,我们将直接投射到概率2D占用率映射,而无需中间显式轮廓阶段的要求。最后,我们详细介绍了我们的算法的快速,开源,基于GPU的实现,我们用于在真实和人造视频序列上产生结果。

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