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TriggerHunter: Designing an Educational Game for families with Asthmatic children

机译:Triggerkunter:为哮喘儿童的家庭设计教育游戏

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In this paper, we propose a collaborative and educational game for families with asthmatic children to improve their health. This paper describes design approaches and specifications of a game called TriggerHunter that enables asthmatic children to see asthma triggers in their home environment through an augmented reality technology. The goal of designing a game for tracking asthma triggers in the real world is to educate asthmatic children and their parents about triggers that may cause asthma attacks or worsen symptoms. By providing tailored learning experience that is enjoyable, this interactive game aims to increase awareness of asthma triggers and changes behaviors as to improve pediatric asthma management.
机译:在本文中,我们为有哮喘儿童的家庭提出了一个合作和教育游戏,以改善健康。本文介绍了一个名为TriggerHunter的游戏的设计方法和规格,使哮喘的儿童能够通过增强现实技术在家庭环境中看到哮喘触发。设计用于跟踪现实世界中的哮喘触发的游戏的目标是教育哮喘的儿童及其父母,可能导致哮喘发作或恶化症状的触发器。通过提供令人愉快的量身定制的学习体验,这种互动游戏旨在提高对哮喘触发的认识,并改变行为,以改善儿科哮喘管理。

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