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Federate Job Mapping Strategy in Grid-Based Virtual Wargame Collaborative Environment

机译:基于网格的虚拟Wargame协作环境中的联合作业映射策略

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摘要

A crucial issue for grid-based virtual wargame collaborative environment is that of mapping federate jobs to grid nodes efficiently. Because there exits large amount of interactions among federates, it is a challenging work to design an efficient federate mapping strategy. In this paper, we established an objective function for federate job mapping which takes into consideration not only the load of grid nodes, but also network utilization. Experimental results show that the proposed federate job mapping strategy can contribute to load balancing of the virtual wargame collaborative environment.
机译:基于网格的虚拟战争游戏协作环境的一个关键问题是有效地将联邦作业映射到网格节点的问题。由于联邦之间存在大量交互,因此设计有效的联邦映射策略是一项艰巨的工作。在本文中,我们建立了用于联邦作业映射的目标函数,该函数不仅考虑了网格节点的负载,还考虑了网络利用率。实验结果表明,所提出的联邦工作映射策略可以有助于虚拟战争游戏协作环境的负载均衡。

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