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A Cross-Cultural Study of Flow Experience in the IT Environment: The Beginning

机译:IT环境中流程经验的跨文化研究:开始

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摘要

Row (optimal) experience is being widely investigated in the IT environments: in human-computer interaction, computer-mediated communication and exploratory behaviour, consumer and marketing applications, educational practice, playing computer, video and online games, psychological rehabilitation of the disabled, web usability testing, etc. Though a universal experience, flow can be expected to be culture specific and culture dependent. Optimal experience has only rarely been studied from a cross-cultural perspective, mainly in the field of gaming activities. An overview of the earliest works in the field is presented, as well as empirical evidences of a study referring to the flow experience and interaction patterns inherent to the samples of Russian and French online players.
机译:在IT环境中,对行(最佳)体验的研究正在广泛研究中:在人机交互,计算机介导的交流和探索行为,消费者和市场应用,教育实践,玩计算机,视频和在线游戏,残疾人的心理康复, Web可用性测试等。尽管有普遍的经验,但是可以预期流程是特定于文化的且取决于文化的。最佳体验很少是从跨文化的角度研究的,主要是在游戏活动领域。概述了该领域中最早的作品,并提供了一项研究的经验证据,该研究涉及俄罗斯和法国在线玩家样本固有的流动体验和互动模式。

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