首页> 外文会议>International Conference on Entertainment Computing(ICEC 2005); 20050919-21; Sanda(JP) >Interactive Educational Games for Autistic Children with Agent-Based System
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Interactive Educational Games for Autistic Children with Agent-Based System

机译:基于智能体的自闭症儿童互动教育游戏

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This article addresses design issues that are relevant in the Autism project which aims at developing a computer games, for diagnosis and training of the children with autism and accompanying mental disorders. This approach is put in the broader context of interactive environments, which computer games are a special case. The characteristic of our approach is that it has the capability of user adaptation. The user adaptation is based on the model they maintain the observation of user interactions, the knowledge of therapists and the case-based reasoning paradigm.
机译:本文解决了与自闭症项目相关的设计问题,该项目旨在开发计算机游戏,以诊断和培训自闭症及伴有精神障碍的儿童。这种方法被放在更广泛的交互环境中,计算机游戏是一种特例。我们方法的特点是它具有用户适应能力。用户适应基于他们维持对用户交互的观察,治疗师的知识以及基于案例的推理范例的模型。

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