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Embedded Narrative in Game Design

机译:游戏设计中的嵌入式叙述

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This paper studies narrative embedding in games, a phenomenon that has rarely been discussed in game studies. To understand the issues better, this work first seeks insights into embedding from narrative theory and sets up a descriptive framework that includes a categorization of horizontal, vertical and modal embedding, as well as their associated characteristics. The paper then applies the framework to game narratives and examines how narrative embedding is implemented in games, how it helps structure the narrative content, and how it influences the narrative experience. By relating theoretical discussions to game examples, the findings of this study can potentially help game narrative designers make more informed decisions when embedding narrative in games.
机译:本文研究游戏中的叙事嵌入,这种现象在游戏研究中很少被讨论。为了更好地理解问题,本文首先从叙事理论中寻求对嵌入的理解,并建立了一个描述性框架,其中包括对水平,垂直和模态嵌入及其相关特征的分类。然后,本文将该框架应用于游戏叙事,并研究了如何在游戏中实现叙事嵌入,如何帮助构建叙事内容以及它如何影响叙事体验。通过将理论讨论与游戏实例相关联,这项研究的发现可能会帮助游戏叙事设计师在将叙事嵌入到游戏中时做出更明智的决策。

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