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THEEMPA: Simple AR Games Using Layar

机译:THEEMPA:使用屏幕的简单AR游戏

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摘要

Augmented Reality (AR) Games have been investigated for several years, but have only been deployed by the research community and in special installations. However, the advent of inexpensive phones and PDAs with sophisticated sensor and graphics hardware allows AR games to reach a much broader audience. For developers to quickly deploy AR games, they will need tools to abstract much of the difficult work away. We investigate on such tool, Layar, a geotagging system, in this paper. While no games have been published using Layar to date, it provides a rich set of AR tagging tools. We explore the possible scope of games designed with Layar, and present an implementation. Recommendations for AR toolkit designers are presented in the discussion.
机译:增强现实(AR)游戏已经进行了数年的研究,但仅由研究团体和特殊装置进行部署。但是,廉价的带有复杂传感器和图形硬件的电话和PDA的出现使AR游戏可以覆盖更广泛的受众。为了使开发人员能够快速部署AR游戏,他们将需要工具来消除许多困难的工作。在本文中,我们将对此类工具Layar(一种地理标记系统)进行调查。尽管迄今为止尚未使用Layar发布任何游戏,但它提供了丰富的AR标签工具集。我们探索了用Layar设计的游戏的可能范围,并提出了一个实现。讨论中提供了针对AR工具箱设计人员的建议。

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