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Efficient In-Game Communication in Collaborative Online Multiplayer Games

机译:协作在线多人游戏中的有效游戏内交流

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The ability to communicate during online gaming is one that has become fundamental. Players could use voice, textual chat, pre-determined commands or a combination of these methods in order to command a team, follow an appointed leader or simply to socialise with friends. There is an abundance of reasons why a person will choose to utilise the conversational frameworks available, however, when considering a game where players must work together in order to reach a common goal, it is up for interpretation to determine which method works most efficiently. The aim of this work is to address this need through a game that utilises these three methods of communication in order to determine their efficiency. A combination of qualitative and quantitative methods was employed to formulate a well-rounded conclusion. Results indicated that a combination of voice and predetermined commands is the most efficient method of in-game communication in online, task-oriented games.
机译:在线游戏期间进行交流的能力已成为一种基本技能。玩家可以使用语音,文本聊天,预定命令或这些方法的组合来指挥团队,跟随指定的领导者或只是与朋友社交。一个人会选择使用现有的对话框架的原因很多,但是,当考虑一个游戏时,玩家必须共同努力才能达到一个共同的目标,因此需要通过解释来确定哪种方法最有效。这项工作的目的是通过利用这三种通信方法来确定其效率的游戏来满足这一需求。定性和定量方法相结合,以得出一个全面的结论。结果表明,语音和预定命令的组合是在线,面向任务游戏中最有效的游戏内通信方法。

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