首页> 外文会议>IEEE Games, Entertainment, Media Conference >An Integrated Framework for AI Assisted Level Design in 2D Platformers
【24h】

An Integrated Framework for AI Assisted Level Design in 2D Platformers

机译:2D平台中AI辅助关卡设计的集成框架

获取原文

摘要

The design of video game levels is a complex and critical task. Levels need to elicit fun and challenge while avoiding frustration at all costs. In this paper, we present a framework to assist designers in the creation of levels for 2D platformers. Our framework provides designers with a toolbox (i) to create 2D platformer levels, (ii) to estimate the difficulty and probability of success of single jump actions (the main mechanics of platformer games), and (iii) a set of metrics to evaluate the difficulty and probability of completion of entire levels. At the end, we present the results of a set of experiments we carried out with human players to validate the metrics included in our framework.
机译:电子游戏关卡的设计是一项复杂而关键的任务。关卡需要激发乐趣和挑战,同时不惜一切代价避免挫败感。在本文中,我们提出了一个框架来帮助设计人员为2D平台创建关卡。我们的框架为设计人员提供了一个工具箱(i)创建2D平台游戏级别,(ii)估计单跳动作的难度和成功概率(平台游戏的主要机制),以及(iii)一组评估指标完成整个级别的难度和可能性。最后,我们介绍了我们与人类参与者进行的一组实验的结果,以验证我们框架中包含的指标。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号