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The Potential of Young Learners Making Games: An Exploratory Study

机译:青少年学习游戏的潜力:一项探索性研究

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This paper presents the preliminary results of a Summer Game Development Camp to improve perceptions and persistence of under-represented minorities in computer science (CS). The focus of the camp was to measure changes in the perceptions of and persistence with CS in girls aged between 9 and 11 years old. The game development camp consisted of four days of practical lessons on programming and game development. The camp concluded with a game jam on the final day. The participants used a tile-based free game development platform from Microsoft (Kodu Game Lab) to learn some programming concepts through making computer games. The preliminary results indicate that the children's perceptions of and persistence in CS are influenced by practical programming lessons and making games. The authors observed that a camp exclusively for girls could foster their confidence and capability in learning to program.
机译:本文介绍了夏季游戏开发训练营的初步结果,该训练营旨在改善计算机科学(CS)中代表性不足的少数群体的认知和持久性。该营地的重点是衡量9至11岁女孩对CS的认知和持之以恒的变化。游戏开发阵营包括为期四天的编程和游戏开发实践课程。训练营在最后一天结束了比赛。参与者使用了Microsoft(Kodu Game Lab)基于图块的免费游戏开发平台,通过制作计算机游戏来学习一些编程概念。初步结果表明,儿童对CS的理解和坚持受到实际编程课程和制作游戏的影响。作者观察到,专门为女孩设立的训练营可以增强她们的自信和学习编程的能力。

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