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Art and Technology for Young Creators

机译:青年创作者的艺术与技术

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The general research goal that motivates this work is the aim to produce new knowledge at the intersection between art and technology. The practical goal of the project reported in this paper is to strengthen pupils' interest in computer science and art and to present pupils with possibilities of becoming creators of digital media rather than pure consumers. To reach our practical goal a group of researchers and artists designed and implemented a workshop program for children based on the open source software tool Scratch and the artistic idea of ReMida centers based on recycling and reusing waste materials. The workshops have been documented by notes and pictures which serve as data for workshop evaluation.
机译:激发这项工作的一般研究目标是在艺术与技术的交汇处产生新知识。本文报道的项目的实际目标是增强学生对计算机科学和艺术的兴趣,并为学生提供成为数字媒体创作者而非纯粹消费者的可能性。为了实现我们的实际目标,一群研究人员和艺术家基于开源软件工具Scratch和ReMida中心基于回收和再利用废料的艺术思想,设计并实施了针对儿童的工作坊计划。讲习班已通过注释和图片记录下来,可作为讲习班评估的数据。

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