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Modeling and rendering of walkthrough environments with panoramic images

机译:使用全景图像对漫游环境进行建模和渲染

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An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based studies are based on different assumptions with different focuses. There is a lack of a general framework or architecture for evaluation and development of a practical image-based system. In this paper, we propose an architecture to unify different image-based methods. Based on the architecture, we propose an image-based system to support interactive walkthrough of scalable environments. In particular, we introduce the concept of angular range, which is useful for designing a scalable configuration, recovering geometric proxy as well as rendering. We also propose a new method to recover geometry information even from outdoor scenes and a new rendering method to address the problem of abrupt visual changes in a scalable environment.
机译:基于图像的技术的一种重要的潜在应用是为交互式演练创建基于照片的逼真的图像的环境。但是,现有的基于图像的研究是基于具有不同重点的不同假设。缺少用于评估和开发基于实际图像的系统的通用框架或体系结构。在本文中,我们提出了一种架构,以统一不同的基于图像的方法。基于该体系结构,我们提出了一个基于图像的系统来支持可伸缩环境的交互式演练。特别是,我们介绍了角度范围的概念,它对于设计可伸缩配置,恢复几何代理以及渲染很有用。我们还提出了一种甚至可以从室外场景中恢复几何信息的新方法,以及一种新的渲染方法,以解决可伸缩环境中视觉突然变化的问题。

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