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Creation and modification of representations of objects in an augmented-reality or virtual-reality scene

机译:在增强现实或虚拟现实场景中创建和修改对象的表现

摘要

In one embodiment, a method for generating subframes may include accessing a rendered frame depicting a virtual scene from a first viewpoint of a user. The rendered frame may be generated based on at least one 3D model of an object in the virtual scene. The computing system may generate the plurality of surfaces based on the rendered frame. Each surface can be placed in 3D space and contains visual information. The system may determine a second viewpoint of the user in 3D space and determine visibility of the plurality of surfaces from the second viewpoint. The system may then render a subframe depicting the virtual scene from the second viewpoint based on the visual information and the determined visibility of the plurality of surfaces.
机译:在一个实施例中,用于生成子帧的方法可以包括从用户的第一观点访问描绘虚拟场景的渲染帧。可以基于虚拟场景中的对象的至少一个3D模型生成呈现的帧。计算系统可以基于呈现的帧生成多个表面。每个表面都可以放置在3D空间中并包含可视信息。系统可以在3D空间中确定用户的第二视点,并从第二视点确定多个表面的可见性。然后,系统可以基于视点信息和所确定的多个表面的可视性来呈现描绘虚拟场景的子帧。

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