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COMPUTER-IMPLEMENTED METHOD FOR MAKING A SKELETON OF A MODELED BODY TAKE A POSTURE
COMPUTER-IMPLEMENTED METHOD FOR MAKING A SKELETON OF A MODELED BODY TAKE A POSTURE
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机译:用于制作模型身体骨骼的计算机实现的方法占地面积
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摘要
A computer-implemented method for making a skeleton of a modeled human or animal body taking a posture, comprising the steps of:a) providing a first (SK1) and a second skeleton (SK2) each comprising rotational joints (A, A1, A2, A3, B, E, F) connected by bones, each rotational joint of the second skeleton (E, F) being associated to a respective joint of the first skeleton (A, B);b) determining a relative configuration of the second skeleton, mapping each joint of the first skeleton associated to a joint of the second skeleton to said joint of the second skeleton;c) making the first skeleton taking a posture defined by a rotational state for each joint of the first skeleton; andd) computing transformation matrices for the joints of the second skeletons such that a change of its relative configuration is minimized;wherein said second skeleton further comprises a prismatic joint (G) on at least one of its bones, step d) comprising determining rotations of the rotational joints and translation of the prismatic joint or joints of the second skeleton such that the change of its relative configuration is minimized.
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