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Electronic game of reflection and collective strategy
Electronic game of reflection and collective strategy
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机译:反思与集体策略的电子游戏
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摘要
Electronic game of reflection, based on the simultaneously, but not synchronised, unwinding of the same film in 25 distinct stages (or sequences), in each part (5 in total) of a luminous circular plate. As the film is composed of 5 scenes of identical structure but of different forms, and each scene is consequently composed of the same basic and complementary 5 stages, the aim is to obtain one of these scenes which is seen to unwind successively stage by stage, by isolating the 5 constituent stages in each part of the support, to obtain a unity of place so that synchrony may be established and the scene animated. As each character then occupies one of the 5 stages of which the movement (postures/activities/colours, where appropriate) is composed, the movement propagates in a circular manner like a cartoon. It is necessary, moreover, to avoid the simultaneous occurrence of 2 similar stages if there are no related settings among the 3 others: however, that part of the element which then goes out is re-illuminated as soon as another element reaches its setting.
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