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Skill-with-prizes machine

机译:技能大奖机

摘要

In a skill-with-prizes machine, the questions available to pose to a player are a relatively small subset of a much larger number of questions in the machine's memory unit. The active subset of questions changes during the working life of the machine. A large proportion of the questions in the new active subset are common to the preceding subset with a relatively small number of new questions. The change in subset may occur as a result of a predetermined event, such as a given time, number of games or the value of prizes awarded. In this manner the commercial viability of a machine is maintained, whilst still rewarding the skill and knowledge of a regular user.
机译:在具有技巧的机器中,可摆给玩家的问题是机器存储单元中大量问题的相对较小的子集。问题的活跃子集在机器的工作寿命中发生变化。在新的活动子集中,大部分问题对前面的子集来说是共有的,但新问题数量相对较少。子集的变化可能是由于预定事件(例如给定时间,游戏次数或所奖励的奖品的值)的结果而发生的。以这种方式,维持了机器的商业可行性,同时仍然奖励了普通用户的技能和知识。

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