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Apparatus and method of playing a medieval military conflict board game for two to four players

机译:玩两到四个玩家的中世纪军事冲突棋盘游戏的设备和方法

摘要

A board game for two to four players provides a simulation of conflict between opposing monarchies in a medieval European culture. Players each control several different types of playing pieces, with the pieces each having different movement patterns on the board. Chance elements are also provided by the random drawing of cards and casting of dice, with the dice having different numbers of faces arranged in regular polyhedral configurations. Plural pieces may be moved by a player in a single turn, according to the total number of spaces determined by the casting of the appropriate die. Playing pieces may have differing levels of strength, and those levels may vary during the course of the game. Conflict between two opposing pieces may involve multiple turns by the two opposing players, depending upon the pieces and their respective strengths. Trades of various articles may also be made between allied pieces controlled by any one given player. The object of the game is to conquer the opposing players'kingdom(s), by capturing or defeating their playing pieces and king(s).
机译:两到四个玩家的棋盘游戏模拟了中世纪欧洲文化中相对立的君主制之间的冲突。每个玩家控制几种不同类型的游戏棋子,每个棋子在棋盘上具有不同的移动方式。还可以通过随机抽牌和掷骰子来提供机会元素,其中骰子具有以规则多面体配置的不同数量的面。玩家可以根据通过铸造合适的模具确定的空间总数,在一个回合中移动多个零件。演奏的棋子可能具有不同的强度水平,并且这些水平在游戏过程中可能会有所不同。两个相对的棋子之间的冲突取决于两个相对的棋手及其各自的实力,可能需要两个相对的玩家进行多次回合。各种物品的交易也可以在任何一个给定玩家控制的盟军之间进行。游戏的目的是通过捕获或击败对手的棋子和国王来征服对方的王国。

著录项

  • 公开/公告号US5570887A

    专利类型

  • 公开/公告日1996-11-05

    原文格式PDF

  • 申请/专利权人 CHRISTIE JR.;GEORGE;

    申请/专利号US19950446477

  • 发明设计人 GEORGE CHRISTIE JR.;

    申请日1995-05-22

  • 分类号A63F3/02;

  • 国家 US

  • 入库时间 2022-08-22 03:37:37

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