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Computation of shapes of three-dimensional linkage structures based on optimization techniques

机译:基于优化技术的三维连杆机构形状计算

摘要

Spinal modeling is based on a concept called spinal energy which assumes that the spine assumes a shape to minimize spinal energy. Spinal energy depends on parameters called stiffness coefficients. These parameters can be determined from human data which, by hypothesis, are universal for a large class of humans. The method adapts Newton's method to the manifold SO(3)n to find a solution of model of the human spine. Where basins of attraction are small in Newton's method, homotopy methods are introduced to move from known solutions to unknown solutions. By setting the gradient of the spinal energy to zero, Newton's method is used to solve the inverse problem of finding stiffness coefficients from human data. A new approach to improving deformed spines uses the modeling method based on spinal energy. This approach preserves maximally the range of motion of the spine. The technique used is vertebraplasty; i.e., adding and/or subtracting material surgically from various vertebral bodies without fusing or altering soft tissue. An interactive process is used to determine the surgery to be performed to improve spinal shape.
机译:脊柱建模基于称为脊柱能量的概念,该概念假设脊柱采用某种形状以使脊柱能量最小化。脊柱能量取决于称为刚度系数的参数。这些参数可以从人类数据中确定,这些数据通过假设对于一大类人类都是通用的。该方法将牛顿法应用于流形SO(3) n ,以找到人脊柱模型的解。在牛顿方法中吸引池较小的地方,引入了同伦方法从已知解转换为未知解。通过将脊柱能量的梯度设置为零,牛顿法用于解决从人体数据中查找刚度系数的反问题。一种改进的变形脊柱的新方法是使用基于脊柱能量的建模方法。这种方法最大程度地保留了脊柱的运动范围。使用的技术是椎骨成形术。即,通过手术从各种椎体中增加和/或减少材料,而不会融合或改变软组织。交互式过程用于确定要进行的手术以改善脊柱形状。

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