首页> 外国专利> METHOD FOR BALANCING SERVER LOADS OF THE MASSIVELY MULTIPLAYER ONLINE GAME AND COMPUTER READABLE RECORD MEDIUM ON WHICH A PROGRAM THEREFOR IS RECORDED

METHOD FOR BALANCING SERVER LOADS OF THE MASSIVELY MULTIPLAYER ONLINE GAME AND COMPUTER READABLE RECORD MEDIUM ON WHICH A PROGRAM THEREFOR IS RECORDED

机译:记录程序的大型多人在线游戏和计算机可读记录介质的服务器负载平衡的方法

摘要

The invention line load balancing of the game server method and relates to a computer-readable recording medium recording a program for executing them, (a) a game server is related to the user's operation of the player halves online games from the user computer, receiving a message; (B) step of the game servers check the operating position in the initial area of ​​interest (AOI) in said player; (C) the step of dispersing the load by setting the size of the AOI with the maximum number of players in which the game server loads according to the operation of the player, the player can present in the AOI, to accommodate the AOI; And (d) to an operation from the player within the AOI is set by sending the AOI which the game server is set to the user's computer; It includes.
机译:本发明的游戏服务器方法的线路负载平衡,并且涉及记录用于执行它们的程序的计算机可读记录介质,(a)游戏服务器与玩家的用户操作有关,其将来自用户计算机的在线游戏减半,从而接收一个消息; (b)步骤游戏服务器检查所述玩家在感兴趣的初始区域(AOI)的操作位置; (C)通过设置AOI的大小来分散负载的步骤,该AOI的大小根据游戏者的操作根据游戏服务器要加载的最大玩家数量来设置,该玩家可以出现在AOI中以容纳该AOI; (d)通过将设置了游戏服务器的AOI发送给用户的计算机来设置来自AOI内的玩家的操作;这包括。

著录项

  • 公开/公告号KR20050106312A

    专利类型

  • 公开/公告日2005-11-09

    原文格式PDF

  • 申请/专利权人 EUWAVE;

    申请/专利号KR20040031518

  • 发明设计人 KIM WAN JUN;

    申请日2004-05-04

  • 分类号G06F19/00J0;

  • 国家 KR

  • 入库时间 2022-08-21 22:04:20

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号