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A METHOD FOR PROVIDING AN ON-LINE GAME WHICH SYSTEMATICALLY MAINTAINS A MONSTER'S AGGRO POINTS AGAINST A PLAYER CHARACTER AND A SYSTEM THEREOF
A METHOD FOR PROVIDING AN ON-LINE GAME WHICH SYSTEMATICALLY MAINTAINS A MONSTER'S AGGRO POINTS AGAINST A PLAYER CHARACTER AND A SYSTEM THEREOF
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机译:一种提供一种在线游戏的方法,该游戏可以系统地保持玩家角色的怪物的敏捷点及其系统
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摘要
A method and a system for supplying an on-line game is provided to support enemy replacement information corresponding to a user character of a monster and select an attack object of the monster based on the enemy replacement information. An event database stores an enemy replacement generating function and a channel according to events. An event is received from a user character. The enemy replacement generating function and the channel corresponding to the event are identified by the event database. Enemy replacement information through receiving the event is generated based on the identified enemy replacement generating function. The generated enemy replacement function is written to a monster database by connecting to the user character and the identified channel. The attack object of the monster is selected based on the enemy replacement information.
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