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GAME SYSTEM AND METHOD FOR ANALYZING CHARACTERISTICS OF GAME CHARACTERS BASED ON MAXIMUM FLOW MATCHING

机译:基于最大流量匹配的游戏角色特征分析游戏系统及方法

摘要

This game system and its character property disclosed in the analysis method, the character by using the maximum flow matching algorithm to characteristic data based on the search results, search for the character, and that meets the multiple features from the stored database for the number of characters the evaluation of the power. Feature information of the character are, the range of weight according to the situation or the environment is to be given the character is facing. As a result, considering all the circumstances variables with large internal and external requirements facing the allies and enemies in the game and can speak a wider range of strategies and tactics to, the game is so characters can represent the complex nature of such lifelike flexibility, creativeness , it is possible to increase the fun of the game.
机译:该游戏系统及其角色属性在分析方法中公开,该角色通过使用最大流量匹配算法根据搜索结果对特征数据进行特征搜索,搜索到的角色,并从存储的数据库中满足多个特征的数量人物的力量评价。角色的特征信息是,要根据角色所面对的情况或环境来确定权重范围。因此,考虑到游戏中盟友和敌人面对内部和外部要求较高的所有情况变量,并且可以说出更广泛的策略和战术,因此游戏可以使角色代表这种逼真的灵活性的复杂本质,创造力,可以增加游戏的乐趣。

著录项

  • 公开/公告号KR20060064782A

    专利类型

  • 公开/公告日2006-06-14

    原文格式PDF

  • 申请/专利权人 LPA SOFT;

    申请/专利号KR20040103424

  • 发明设计人 LEE SANG YOUB;

    申请日2004-12-09

  • 分类号G06Q30;

  • 国家 KR

  • 入库时间 2022-08-21 21:25:30

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