首页> 外国专利> Method and arrangement for video encoding, the video encoding comprising texture analysis and synthesis texture as well as a corresponding computer program and readable memory means corresponding computer.

Method and arrangement for video encoding, the video encoding comprising texture analysis and synthesis texture as well as a corresponding computer program and readable memory means corresponding computer.

机译:用于视频编码的方法和装置,该视频编码包括纹理分析和合成纹理,以及相应的计算机程序和相应计算机的可读存储装置。

摘要

Method for video encoding, comprising the following steps: - performing a texture analysis of video scenes to identify areas of synthesizable textures; using texture information on certain areas that can be synthesized and information on the texture of these areas, encode video scenes and create metadata to describe certain areas and for describing the synthesizable textures; characterized by - ensuring temporal consistency of the detection of synthesizable textures in a sequence of images using a texture catalog, by - storing the synthesizable textures of the identified areas of synthesizable textures in a first image of the sequence in the texture catalog to start it; - comparing the synthesizable texture of certain areas of synthesizable texture in these images of the sequence with the synthesizable textures, which are stored in the texture catalog; - in case of a match, assigning the respective synthesizable texture of a given area of ​​synthesizable texture among the following frames of the sequence with respect to the corresponding synthesizable texture stored in the texture catalog; and - in the case of no match, storing the respective synthesizable texture of a given area of ​​synthesizable texture among the following frames of the sequence stored in the texture catalog.
机译:用于视频编码的方法,包括以下步骤:-对视频场景进行纹理分析,以识别可合成纹理的区域;使用有关可以合成的某些区域的纹理信息以及有关这些区域的纹理的信息,对视频场景进行编码,并创建元数据来描述某些区域并描述可合成的纹理;其特征在于:-通过使用纹理目录来确保检测图像序列中的可合成纹理的时间一致性;-通过将识别出的可合成纹理区域的可合成纹理存储在纹理目录中的序列的第一图像中来启动它; -将序列的这些图像中的可合成纹理的某些区域的可合成纹理与存储在纹理目录中的可合成纹理进行比较; -在匹配的情况下,相对于存储在纹理目录中的对应可合成纹理,在序列的以下帧中分配可合成纹理的给定区域的相应可合成纹理; -在不匹配的情况下,在纹理目录中存储的序列的以下帧之间存储给定区域的可合成纹理的相应可合成纹理。

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