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Method and System for battle commanding in online game service
Method and System for battle commanding in online game service
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机译:网络游戏服务中战斗指挥的方法和系统
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摘要
The invention of forms, such as a guild or clan in large groups, such as the siege battle going on within the online game is the commander of the special purpose group consisting of multiple users on battle command system provides a way for the online game that allows you to pass command for combat operations and efficient than low users to belong to the special purpose groups. ; battle command system in the online game service method according to an embodiment of the present invention, ; commander (Commander) the user station (OP; Observation Post) for commanding install first step of; ; Step 2, which activates the dedicated interface for user conduct on the screen of the commander; ; Within this point in your game Commander (Point of View) 3 steps to convert to an observer (Observer); ; The Commanders (eg Party) individual or small group selected by the downstream user to specify the path (Way Point) and wait, move, attack 4 sending a command, such as; ; 5 step for displaying on a screen the moving path and the command sent to an individual or a sub-group is selected, the user received the command from the moving path and the commander; ; is characterized in that it comprises a. ; According to the present invention, by transmitting the movement path and the command of the respective group members by the user in real time taking place in the commander online game guild or clan is a fast and efficient conduct than in large groups, such as the siege battle between the effects that can improve the quality battle command information to large groups of online games.
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