首页> 外国专利> System, method and apparatus for connecting video game players and associated virtual avatars to communicate, buy, sell, trade, search for companions, search for help, and exchange content about/of/in multiplayer online worlds

System, method and apparatus for connecting video game players and associated virtual avatars to communicate, buy, sell, trade, search for companions, search for help, and exchange content about/of/in multiplayer online worlds

机译:用于连接视频游戏玩家和相关的虚拟化身以进行通信,购买,出售,交易,搜索同伴,寻求帮助以及在多人在线世界中/之间交换内容的系统,方法和装置

摘要

A website consisting of code to enable all gamers to input data for system to match players according to play time, guild, interest, and many other factor relating to Massive Multiplayer Online Game world. Prior Art such as forums, bulletin boards, shout channel inside a particular region within the game world only allow people to ask/shout for an adventure group only in that local region/time instant, the method is cumbersome and ineffective. The stated invention creates a method to automate the process of matching and allow players to search across multiple different virtual realms to locate garners who share similar play time and or interest to team up and adventure.
机译:一个由代码组成的网站,该代码使所有游戏玩家都可以根据游戏时间,行会,兴趣以及与大规模多人在线游戏世界相关的许多其他因素,为系统匹配玩家输入数据。现有技术,例如论坛,公告板,游戏世界内特定区域内的呼喊通道仅允许人们仅在该局部区域/时间瞬间向冒险组询问/呼喊,该方法麻烦且无效。所述发明创造了一种使匹配过程自动化的方法,并允许玩家在多个不同的虚拟领域中进行搜索,以找到共享相似游戏时间和/或对组队和冒险感兴趣的玩家。

著录项

  • 公开/公告号US2008153596A1

    专利类型

  • 公开/公告日2008-06-26

    原文格式PDF

  • 申请/专利权人 LONG NGOC NGUYEN;

    申请/专利号US20060614973

  • 发明设计人 LONG NGOC NGUYEN;

    申请日2006-12-21

  • 分类号G06F19;

  • 国家 US

  • 入库时间 2022-08-21 20:14:09

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