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System, method and apparatus for connecting video game players and associated virtual avatars to communicate, buy, sell, trade, search for companions, search for help, and exchange content about/of/in multiplayer online worlds
System, method and apparatus for connecting video game players and associated virtual avatars to communicate, buy, sell, trade, search for companions, search for help, and exchange content about/of/in multiplayer online worlds
A website consisting of code to enable all gamers to input data for system to match players according to play time, guild, interest, and many other factor relating to Massive Multiplayer Online Game world. Prior Art such as forums, bulletin boards, shout channel inside a particular region within the game world only allow people to ask/shout for an adventure group only in that local region/time instant, the method is cumbersome and ineffective. The stated invention creates a method to automate the process of matching and allow players to search across multiple different virtual realms to locate garners who share similar play time and or interest to team up and adventure.
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