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Music playing apparatus, storage medium storing a music playing control program and music playing control method

机译:音乐播放设备,存储音乐播放控制程序的存储介质和音乐播放控制方法

摘要

A game apparatus includes a CPU core, and the CPU core executes a music playing game according to a game program. During the game, a player plays a guitar as if he or she plucks the strings displayed on an operation screen while viewing a musical score of a desired music (tune) by utilizing a stick. During playing, the timing of the tempo of the music being played by the player is detected, and when the timing of the head of the quarter note in the detected tempo and the timing at which the player currently plays are coincident, a sound effect such as clapping sound, and the like is output. The volume of the clapping sound is increased when the tempo is stable, and decreased when the tempo is unstable.
机译:一种游戏设备,包括CPU核,并且该CPU核根据游戏程序执行音乐演奏游戏。在游戏过程中,玩家在弹奏吉他时,就像在拨动操作屏幕上显示的琴弦一样,同时通过操纵杆观看所需音乐(乐曲)的乐谱。在播放期间,检测演奏者正在播放的音乐的节奏的定时,并且当所检测的节奏中的四分音符的开头的定时与演奏者当前演奏的定时一致时,声音效果例如作为拍手声等输出。拍子的音量在速度稳定时增加,而在速度不稳定时减小。

著录项

  • 公开/公告号US7435169B2

    专利类型

  • 公开/公告日2008-10-14

    原文格式PDF

  • 申请/专利权人 YUICHI OZAKI;KENJI YAMAMOTO;

    申请/专利号US20060455641

  • 发明设计人 YUICHI OZAKI;KENJI YAMAMOTO;

    申请日2006-06-20

  • 分类号G10H7;A63F13;

  • 国家 US

  • 入库时间 2022-08-21 20:12:53

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