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GAME SYSTEM USING LIP LANGUAGE EDUCATION

机译:运用唇语教学的游戏系统

摘要

A game system using lip language education is provided to cause educational interest by performing vocalization, pronunciation and listening education of children with hearing difficulties through animation game method. A game mode setting unit(12) sets a specific game mode, and sets a numerical value of vocalization and pronunciation for proceeding a game. A voice input unit(16) generates vocalization data by converting voice inputted from a hearing handicapped child into digital data. A voice analysis unit(18) analyzes vocalization data and generates vocalization analysis data to generate visual game animation. A user input unit(30) performs user operation to proceed a game mode requiring user input instead of voice of the hearing handicapped child. A vocalization visualization information generation unit(20) performs voice visualization processing. A feedback animation generation unit(22) displays vocalization analysis data, user operation information and voice visualization processing information on a game screen through an animation method. A memory unit(24) is stored with a gate application program and animation data information of each game.
机译:提供一种使用口语教育的游戏系统,以通过动画游戏方法对有听觉障碍的儿童进行发声,发音和听力教育来引起教育兴趣。游戏模式设定单元(12)设定特定的游戏模式,并设定发声和发音的数值以进行游戏。语音输入单元(16)通过将从听障儿童输入的语音转换为数字数据来生成发声数据。语音分析单元(18)分析发声数据并产生发声分析数据以产生视觉游戏动画。用户输入单元(30)执行用户操作以进行需要用户输入而不是弱智儿童的声音的游戏模式。语音可视化信息生成单元(20)执行语音可视化处理。反馈动画生成单元(22)通过动画方法在游戏屏幕上显示发声分析数据,用户操作信息和语音可视化处理信息。存储单元(24)存储有门应用程序和每个游戏的动画数据信息。

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