首页>
外国专利>
How to give the emotional features in computer-generated avatar during gameplay
How to give the emotional features in computer-generated avatar during gameplay
展开▼
机译:在游戏过程中如何在计算机生成的头像中赋予情感特征
展开▼
页面导航
摘要
著录项
相似文献
摘要
Embodiments are described for improving and enhancing verbal and non-verbal communications during or in conjunction with game play. The system improves and enhances verbal and non-verbal communication by modifying avatars representing real-world players based on real-world reactions to gameplay events. The effect can take on many formes, such as video pixel patches that can be integrated into specific portions of an avatar. The video pixel patches are preferably applied in such a way that they integrate into the moving video frames, and therefore, the integration appears to be substantially done in real-time.
展开▼