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DYNAMIC LOAD BALANCE METHOD FOR NETWORK GAME SERVER
DYNAMIC LOAD BALANCE METHOD FOR NETWORK GAME SERVER
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机译:网络游戏服务器的动态负载均衡方法
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摘要
A method is provided in which the state of a server supporting a location is migrated to another server when the network game is running, and the number of servers used to support a certain location in the network game is dynamically changed to achieve the purpose of distributing the load dynamically among the servers. The above method includes that a part of the states or all the states in one location are migrated to another server, the running of this part of the states being supported by another server. When the original server needs to obtain or to set a state on the new server, it requests the new server to execute. When the new server needs to obtain or to set a state on the original server, it requests the original server to execute.
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