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Method for optimization and simulation of artificial head stereophony for easy transfer of commercial moving picture experts group-one audio layer three player, involves controlling intentionally duration-frequency of sound sensation
Method for optimization and simulation of artificial head stereophony for easy transfer of commercial moving picture experts group-one audio layer three player, involves controlling intentionally duration-frequency of sound sensation
The method involves controlling intentionally the duration-frequency or level differences of the sound sensation or multiple sound event or events, which are influenced by controlled superimposition or extension or compression in the time axis also in function of a frequency function space at both channels. The space channel interference accepts the values of different variables. An independent claim is included for a device for optimization and simulation of artificial head stereophony for easy transfer of commercial moving picture experts group-1 audio layer 3 or compact disk players.
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