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ONLINE SIMULATIONS AND NETWORK APPLICATIONS

机译:在线仿真和网络应用

摘要

Provide the system and method for being largely related to player and advertisement and its adjoint product or service. A kind of setting of the system and method can be the network application of the online simulation of attached such as MMO game. The system and method can be implemented in one or both of them, or realizes and only embodying in these in one video-game. System and method are provided the convenient mode of advertisement contact to game content. By using advertisement, user (passing through player characters who) would know that and may have access to the project in game, player characters who attribute modification and reward. This advertisement can be banner or any other kinds of advertisement. By the way that using the proposal being presented in advertisement, the user of network application can obtain project, and to be used for, they are used itself or corresponding MMO personage uses.
机译:提供与玩家和广告及其附属产品或服务很大程度上相关的系统和方法。该系统和方法的一种设置可以是诸如MMO游戏之类的附件在线模拟的网络应用。该系统和方法可以在它们之一或两者中实现,或仅在一个视频游戏中实现并体现在它们中。提供了一种系统和方法,方便广告与游戏内容的联系方式。通过使用广告,用户(经过玩家角色)会知道并可能访问游戏中的项目,而玩家角色会赋予修改和奖励。该广告可以是横幅广告或任何其他种类的广告。通过使用广告中呈现的建议​​,网络应用程序的用户可以获得项目,并被使用,它们本身就是使用的或相应的MMO人士使用。

著录项

  • 公开/公告号KR20110100267A

    专利类型

  • 公开/公告日2011-09-09

    原文格式PDF

  • 申请/专利权人 SONY ONLINE ENTERTAINMENT LLC;

    申请/专利号KR20117015726

  • 发明设计人 CAO CHRISTOPHER U.;WARNER PAUL;

    申请日2009-12-08

  • 分类号G06Q30/00;G06Q50/00;

  • 国家 KR

  • 入库时间 2022-08-21 17:51:07

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