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Method for classification of points lying in two-dimensional space for computer graphics application, involves applying even-odd rule to determined intersection points of search beam for classification of points
Method for classification of points lying in two-dimensional space for computer graphics application, involves applying even-odd rule to determined intersection points of search beam for classification of points
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机译:用于计算机图形应用的二维空间中点的分类方法,包括将奇偶规则应用于确定的搜索束交点以进行点分类
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摘要
The method involves fragmenting boundary curves (Ct) e.g. parametric curves, into monotonous curve segments, where a slope of the monotonous curve segments is monotonous with respect to an axial direction in a two-dimensional space i.e. two-dimensional parameter field. An even-odd rule is applied to a number of intersection points for classification of points (b1-b3), where the number of intersections points of a search beam beginning at one of the points to be examined and running perpendicular to the direction is determined with the monotonous curve segments. An independent claim is also included for a circuit arrangement for controlling a pixel-based graphic display unit.
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