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Gaming systems, gaming devices and methods with non-competitive play and optional competitive play

机译:具有非竞争性游戏和可选竞争性游戏的游戏系统,游戏设备和方法

摘要

In an embodiment, a gaming system includes a plurality of gaming devices and a controller configured to communicate with the gaming devices. The gaming system enables a plurality of players to play an interactive game in a non-competitive mode and in a competitive mode. If at least two players play the interactive game in the competitive mode, for a competitive wagering event, which includes a competition between two players, the gaming system determines a winning player and a losing player. The gaming system causes the winning player to contribute a winning player portion toward a wager associated with the competitive wagering event and causes the losing player to contribute a losing player portion toward the wager associated with the competitive wagering event. The losing player portion is less than the winning player portion. The gaming system randomly determines and provides any awards to the winning player based on the wager.
机译:在一个实施例中,一种游戏系统包括多个游戏设备和被配置为与游戏设备通信的控制器。该游戏系统使多个玩家能够以非竞争模式和竞争模式玩交互式游戏。如果至少两个玩家以竞争模式玩交互式游戏,则对于包括两个玩家之间的竞争的竞争性下注事件,游戏系统将确定获胜者和失落者。该游戏系统使获胜玩家向与竞争性投注事件相关的投注贡献获胜玩家部分,并使输赢玩家向与竞争性投注事件相关的投注贡献失败玩家部分。输家部分少于赢家部分。游戏系统基于下注随机确定并向获胜玩家提供任何奖励。

著录项

  • 公开/公告号US8672739B2

    专利类型

  • 公开/公告日2014-03-18

    原文格式PDF

  • 申请/专利权人 IGT;

    申请/专利号US201213679524

  • 发明设计人 CAMERON A. FILIPOUR;DWAYNE A. DAVIS;

    申请日2012-11-16

  • 分类号A63F13/00;

  • 国家 US

  • 入库时间 2022-08-21 16:02:57

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