首页> 外国专利> SYSTEM FOR DEVELOPING AND DEALING ONLINE CONTENTS USING PUBLIC PARTICIPATION AND METHOD THEREFOR

SYSTEM FOR DEVELOPING AND DEALING ONLINE CONTENTS USING PUBLIC PARTICIPATION AND METHOD THEREFOR

机译:利用公众参与开发和处理在线内容的系统及其方法

摘要

The present invention relates to a system and a method for developing and dealing online content using public participation. The method of the present invention comprises the following steps: (A) performing member registration and login from a creator terminal, a participant terminal, and an end user through an operator server; (B) receiving original online content or revision information from the creator terminal through the operator server; (C) receiving evaluation information about the original online content or revision information from the participant terminal through the operator server; (D) receiving selection information about specific online content of the original online content or revision information from the end user through the operator server; and (E) calculating reward information for a creator according to evaluation results or selection of the online content to provide the reward information to the creator terminal, calculating reward information for a participant according to evaluation participation to provide the reward information to the participant terminal, and calculating information for the end user according to commercialization profits to provide the calculations to the end user through the operator server. According to the system and method of the present invention, discovery, development, edition, and commercialization efficiency of excellent online content can be maximized with low cost and simple procedures, commercialization success can be maximized by addressing the needs of creators and improving the number of participants in order to prevent dead storage of the excellent online content, and it can contribute to spreading the Korean wave by cultivating participation from people all over the world.
机译:本发明涉及一种利用公众参与开发和处理在线内容的系统和方法。本发明的方法包括以下步骤:(A)通过运营商服务器从创建者终端,参与者终端和最终用户进行会员注册和登录; (B)通过运营商服务器从创建者终端接收原始在线内容或修订信息; (C)通过运营商服务器从参与者终端接收关于原始在线内容的评估信息或修订信息; (D)通过运营商服务器从最终用户那里接收有关原始在线内容中特定在线内容的选择信息或修订信息; (E)根据评估结果或在线内容的选择计算出创建者的奖励信息,以将奖励信息提供给创建者终端;根据评估参与度计算出参与者的奖励信息,以将奖励信息提供给参与者终端;根据商品化利润为终端用户计算信息,以通过运营商服务器将计算结果提供给终端用户。根据本发明的系统和方法,可以通过低成本和简单的过程来最大化优秀在线内容的发现,开发,编辑和商业化效率,通过满足创作者的需求并提高数量来最大化商业化成功。为了防止优秀的在线内容被永久存储,它可以通过培养来自世界各地的人们的参与来为传播韩流做出贡献。

著录项

  • 公开/公告号KR20140116277A

    专利类型

  • 公开/公告日2014-10-02

    原文格式PDF

  • 申请/专利权人 CHOL MAN SEOK;PARK CHANG SHIN;

    申请/专利号KR20130030288

  • 发明设计人 CHOL MAN SEOK;PARK CHANG SHIN;

    申请日2013-03-21

  • 分类号G06Q50/10;

  • 国家 KR

  • 入库时间 2022-08-21 15:42:03

相似文献

  • 专利
  • 外文文献
  • 中文文献
获取专利

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号